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Mario kart wii gecko codes rmce01
Mario kart wii gecko codes rmce01













There's more in the works, so stay tuned.

mario kart wii gecko codes rmce01

I don't hear much about cheating at least among the more popular youtubers, but I know there's still an interest as Kevtris recently added the ability to use 6 game genie codes on his Super NT. It seems odd to me that it has been somewhat quiet around here amidst the explosion. I've noticed that the retro gaming scene has exploded in recent years, mostly in regard to hardware collecting and modification. I made some adjustments with the ps2 day1 codebreaker server, I'm still working on that a bit. the forums crap out from time to time, we're still trying to figure out that little issue.

mario kart wii gecko codes rmce01

Other things happening around here lately. NTSC-U American MKW (RMCE01) PAL European/Australian MKW (RMCP01) NTSC-J Japanese MKW (RMCJ01) NTSC-K Korean MKW (RMCK01) RMCE01, RMCP01, RMCJ01, & RMCK01 are all of MKWii's Game ID's. If you want to submit some tables that you made, and you don't have access, please post in our forums. You cannot take something such as a PAL code and run it on a NTSC-U game. I will add features as I can, such as editing and deleting submissions.

mario kart wii gecko codes rmce01

Load your favorite USB loader, either from the Wii Menu or Homebrew Channel (for these instructions, USB Loader GX will be used). It's pretty basic at the moment, but those in the hacker group and above should be able to add tables. Place the GCT file you downloaded (either RMCE01.gct, RMCP01.gct, RMCJ01.gct, or RMCK01.gct) into that folder (SD Card:codes). So at is a new little area for submitting cheat tables, thanks be to DarkByte.















Mario kart wii gecko codes rmce01